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Freestyle
Drills to Improve Technique: An Intro to Using Drills
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By Mat Luebbers
Swimming
drills are are specific movements, done repetitively, to get
your technique "in the groove." They can help you
get more efficient and they can help you become a faster swimmer.
Generally included in all workouts, most coaches feel that
you can never do enough technique work. You should include
some in your workouts, too.
Most swimmers have learned
some form of freestyle (also known as front crawl). But not
many can appear to move down the pool as effortlessly as a
world record holder. But there are ways to move yourself closer
to their form; refine your technique with drills.
This list of drills
is far from complete. If you are an experienced swimmer, you
may either know these drills by different names, perform them
somewhat differently, or know many more. Let me know of any
that are your favorites.
Important key to freestyle:
you should spend most of your time on your edge or side, not
on your belly! Imitate a sharp knife, on the edge of the blade,
not a big soup spoon. Good freestyle, both swimming and drilling,
requires you to rotate or roll your body along your "long-axis"
or spine. You should also try to take breaths on alternate
sides to help promote this good body roll. In these descriptions,
if an arm is called the "front arm" it refers to
the arm pointing to where you are headed. That side or edge
of your body (shoulder to hip) is generally oriented towards
the bottom of the pool, like the keel of a boat. The opposite
edge (shoulder to hip) is aimed more "up" towards
the ceiling (or the sky if you are lucky enough to swim outdoors)
like a shark fin.
Catch-up
and Fingertip Drag
Catch-up:
aims to isolate one arm, to practice a long stroke and a long
body position. Swum like regular freestyle, except one arm
is stationary, always extended forward (front arm), pointing
towards the destination, while the other arm performs the
stroke (working arm). When the working arm moves forward and
"catches-up" with the stationary arm, they change
places.
3/4
Catch-up: Just like full catch-up, except the stationary
(front) arm begins to work or move before the other arm fully
"catches-up" - it begins to move after the working
arm is about 3/4 of the way through a full arm motion.
Catch-up
with a board: Just like regular catch-up, only your front
hand is holding a kick board; as the arms trade places, they
hand off the board to each other. You can substitute a pencil
- or anything else that won't make you sink.
Fingertip
Drag: to promote a high elbow recovery and to make you
aware of your hand position during recovery. Swum like regular
freestyle, except your fingertips never leave the water as
your arm moves forward during the stroke recovery. You drag
your fingers forward through the water, slightly off to the
side of your body, focusing on good body roll and keeping
your elbows pointed up. Change how much of your hand stays
in the water: fingertips, hand, wrist, even your whole forearm.
10/10,
Fist, and One-arm Drills
10/10
(simple):
aims to promote good body roll and head alignment (when you
add breathing - see the next drill). This looks like regular
freestyle in very slow-motion. One arm is extended forward,
pointing towards your destination (front hand). The other
is backwards, pointing towards where you just left (back hand),
with the arm resting against the edge of your body. You should
be on your side, with the back hand side of your body up,
the front hand side of your body down (towards the bottom
of the pool). Your ear should be against your front hand shoulder,
chin in line with your chest, eyes sideways (or even up a
bit), mouth out of the water (so you can breath). Take 10
kicks, then stroke, so that your body rolls and your hands
switch places. The front hand takes a stroke underwater and
finishes against your side, becoming the back hand. The back
hand recovers over the surface of the water, becoming the
front hand. Your head switches, rotating with your body (rolling
down into the water and then up on the other side), and you
continue, taking 10 more kicks, then everything switching
again. When you have this drill figured out, move onto the
next step, adding breathing (see the next drill).
10/10
(add breathing): just like regular 10/10 but you
change your head alignment to mimic a relatively normal swimming
position for freestyle. You look where you are going! Place
your head so your cheek is against your front hand shoulder,
eyes sighting down your front arm towards your destination.
You need to roll your head to breath, then reestablish its
position looking forward along the front arm. The breath should
be taken away from the recovering arm (the one that is changing
from back to front) just as that hand goes in the water; as
your body rolls, roll your head with it. As you get better
at this drill, play with decreasing the number of kicks taken
while on each side of your body until you can move smoothly
from the slow-motion drill (10/10) into regular speed freestyle
(3/3 for a "six-beat" kicker)
Fist:
aims to promote "feel" for the water. Swum like
regular freestyle, except you hold either one or both of your
hands in a fist. Vary the pattern and the number of strokes
that you are "fisted." When you unclench your hand,
you should notice a difference in pressure on your hand -
use this feeling to keep your hand holding water as you move
through your pull pattern. When you are clenched, you should
also try to press on the water with the inside (palm side)
of your forearm - think of the lower arm, from elbow to wrist,
as an extension of your hand. And don't forget body roll!
One-arm:
aims to focus on one arm at a time. Swum like regular freestyle,
except only one arm is moving. The other arm is stationary,
either forward (front hand) or backwards, against your side
(back hand). The moving hand takes a series of strokes, each
arm performing a set number of pulls before they switch roles.
Practice this drill with the stationary arm in both positions.
When your stationary arm is on your side, breath towards that
side (away from the moving arm). When your stationary arm
is forward, breath away from it (towards the arm doing the
work). Again, time the breathing so that as your body rolls,
your head rolls with it for a breath, then your head should
return to its forward alignment.
There
are plenty of variations for all drills. You can also combine
drills to work on several skills at once, or to add even more
emphasis to a single element. Experiment with drills and develop
some of your own. Always work to improve your technique.
Swim
On!
Reprinted from About
Swimming - http://swimming.about.com
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